

They will be attacked while auto-collecting. So, can players hit auto-collect and walk away? No. This tool lets the players let the game do the work for them. On the plus side, Days After: Zombie Game does come with an interesting feature: the auto collect option. However, it also meant that everything took twice as long. I also could put the game down for long stretches of time. This meant I was saving myself in game energy. I opted not to take the dash action between locations. At the cost of using energy, players can “dash” to get about faster. Players will spend more time going between home and explored areas to empty their inventory. Like all survival games, there are mountains of required resources to collect without proper inventory space to collect them.

Although this does not seem to affect romance options, it is a nice inclusive touch. Romance options exist and players can change their gender at any point. The game is keen on players always succeeding, so sometimes these perks seem to outweigh the challenge. All companions are helpful in each and every aspect. In typical zombie game fashion, players make allies and find stray dogs. I personally like not having to rebuild every 24 hours in game. Days After: Zombie Game does not have zombies attacking home base every twenty-four hours. These rushes are timed, tying players to their phones needlessly. In many zombie games players spend more time defending their homestead against rushes of zombies than actually exploring. Nothing except this: it is fun and it is easy.

Honest answer? Nothing makes it drastically stand out. Some might ask what makes Days After: Zombie Game stand out from the others. Mobile app stores are glutted on zombie survival and apocalypse games.

Because zombies, survival and so and so and so on. The developers demand the player’s full attention. Players can focus on just trying to survive. Once a player starts Days After, they just jump right in and learn as they go.
